Bug 801 - Map Not Displayed and Looping Incorrectly in Shooter Game
Summary: Map Not Displayed and Looping Incorrectly in Shooter Game
Status: RESOLVED FIXED
Alias: None
Product: CS3343 Group 07 SHOOTER GAME
Classification: Unclassified
Component: screenUI (show other bugs)
Version: unspecified
Hardware: PC Windows
: --- enhancement
Assignee: Claire Poon
URL:
Depends on:
Blocks:
 
Reported: 2023-11-30 17:08 HKT by Claire Poon
Modified: 2023-11-30 22:25 HKT (History)
0 users

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Description Claire Poon 2023-11-30 17:08:27 HKT
the map cant not be drawn when game starts. The expected behavior should be able to display the map with jetfighter , enemy and obstacles
Comment 1 Claire Poon 2023-11-30 22:25:17 HKT
[Description]
I have encountered a bug in my shooter game where the map is not displayed when the game starts. Additionally, the expected looping behavior of the map is not functioning as intended. The expected behavior is for the map to be drawn, showing the jetfighter, enemies, and obstacles. The map should continuously loop until either the jetfighter defeats the boss or the jetfighter's health score reaches zero. However, the map is not being displayed at the start of the game, and the looping behavior is not working correctly.

[Steps to Reproduce]
1. Launch the shooter game.
2. Start a new game or level.
3. Observe the initial display of the map and the looping behavior.

[Actual Result]
When the game starts, the map is not displayed. There is no visual representation of the jetfighter, enemies, or obstacles. Additionally, the expected looping behavior of the map is not functioning correctly. The map does not continuously loop, and there is no indication of the map restarting after completing a loop or reaching the end of the map.

[Expected Result]
1. The expected behavior for the map in the shooter game is as follows:
2. When the game starts, the map should be displayed, showing the jetfighter, enemies, and obstacles.
3. The map should continuously loop, providing a seamless gameplay experience.
The looping behavior of the map should continue until either the jetfighter defeats the boss or the jetfighter's health score reaches zero.