1. Create a TileSet class with 3 tiles, Tile t1 = new Tile (1, Color.Red); Tile t2 = new Tile (Color.Joker); Tile t3 = new Tile (Color.Joker); 2. Use the method of checkRun() in TileSet class to check if it is valid or not Expected: - valid, return true Actual: - invalid, return false
April