Bug 434

Summary: Incorrect game speed caused by inappropriate refactor.
Product: Group16_Tetris Fighter Reporter: Ashley <tecchk.cy>
Component: GameControllerAssignee: Ashley <tecchk.cy>
Status: RESOLVED FIXED    
Severity: enhancement CC: lfeng23-c
Priority: ---    
Version: V2   
Hardware: All   
OS: All   
Bug Depends on:    
Bug Blocks: 454    

Description Ashley 2020-11-22 15:51:45 HKT
Improper modification during refactoring prevents the speed from increasing with acceleration. 

Specifically, a variable speed is set in the GameController to record the current speed that changes with acceleration. However, this speed was deleted, so every time the speed will be assigned with the initial value from its level, instead of the correct speed that has changed by the acceleration.
Comment 1 Ashley 2020-11-24 22:11:25 HKT
(In reply to Ashley from comment #0)
> Improper modification during refactoring prevents the speed from increasing
> with acceleration. 
> 
> Specifically, a variable speed is set in the GameController to record the
> current speed that changes with acceleration. However, this speed was
> deleted, so every time the speed will be assigned with the initial value
> from its level, instead of the correct speed that has changed by the
> acceleration.

a test reply